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DESCRIPTION OF Midnight Club: L. A. Remix PSP :Midnight Club: Los Angeles is a video game in the Midnight Club series of racing video games. It was officially announced for the PlayStation 3 and Xbox 360 on January 11, 2008 by Rockstar Games.
GAMEPLAY OF Midnight Club: L. A. Remix PSP :Midnight Club: Los Angeles is set in the city of Los Angeles, again providing an option to completely free-roam (in an open world environment larger than all the three cities combined from the previous game, Midnight Club 3: DUB Edition).
If any damage is inflicted upon a vehicle after races, the player does not necessarily need to drive back to a garage for a full repair, but, instead, can choose the "Quick Fix" option through which old, junkyard-esque parts will be added to the car. To get back that "nice, new car look", the player must actually drive back to repair their vehicle at a garage or gas station. This also means that totaling a vehicle is only possible within a single race or event. Los Angeles is said to be the longest of the four Midnight Club games, with more than ten different types of races including series races, tournaments, pink slip races, and freeway races. For most of these races, players must race an opponent to the start line in order to earn extra rep (a leveling system used to determine the player's skill in the game) before the actual race begins, although this can be skipped. Races have four difficulties: easiest, medium, hard, and hardest. There are a number of special abilities that have been brought into the game (a returning feature from the previous installment). These include an EMP, which disables the electronics of every vehicle around the player; Agro, which makes the player's vehicle indestructible-giving the ability to plow through traffic without slowing the car; Roar, which sends out a sound wave that will move traffic out of the player's way for a clear and straight path through the streets; and Zone, able to slow time and allow a temporary boost in handling. Police return but are no longer scripted to a specific race; they take notice of simple infractions in the game world (running red lights, speeding, burning out, hitting their cars or nearby cars, and driving offroad). If caught, players have the choice of pulling over (which will initiate a special cutscene when the police car approaches) or leading the police into a pursuit. The game goes into "pursuit mode" after a period of time or if the police lose sight of the player; this will also happen if the player decides to start the engine and flee the scene during the "pull over" cutscene. Infractions causing the game to go directly to pursuit mode include speeding and excessively damaging a police car.
SUMMARY OF Midnight Club: L. A. Remix PSP :PSP Game: Midnight_Club_Los_Angeles_Remix
Publisher: Rockstar Games
Release Date: 2008-10-21
Media Format: UMD
Disc ID: ULES-01144
Unpacked Size: 897 MB
Image Format: .ISO
Scene Group: BAHAMUT
Languages: English – French – Spanish – German – Italian